Friday, February 1, 2008

The Fastest Glass Ball

Step 1. Create a 600 x 600 pixels, 72 pixels/inch, RGB Mode, White background image

Step 2. Create a new layer and paint it with black color. Remember to press D to get to default colors for the foreground and background colors.

Step 3. Go to Filter > Render > Lens Flare to create lights and change the brightness to 150 as shown



Step 4. Go to Filter > Distort > Polar Coordinates and select Polar to Rectangular as shown below


Step 5. Select Image > Rotate > Flip Vertical and you will get something like this:



Step 6. Now one more time Filter > Rotate > Polar Coordinates, and this time select Rectangular to Polar.


We are going to use it later to create some nice photo effects with using pictures.

1 comment:

j_hurtado said...

step 6 is filter, distort, polar coordinates